With a total of 90 unlockable skills there are many ways of winning in Galaxy Feud. Get an edge over the competition by understanding your skills even better than your opponent.
ScoutDestroyerCruiserDreadnoughtCarrier
Scout
Skill Slot 1
Astral Scanner
Basic
Activate for a 20% chance to reveal the location of an enemy ship.
Advanced
Activate for a 30% chance to reveal the location of an enemy ship.
Elite
Activate for a 40% chance to reveal the location of an enemy ship.
Displace Ally
Basic
Reposition 1 ally ship a short distance to any coordinate not previously attacked. 1 square from original position.
Advanced
Reposition 1 ally ship a medium distance to any coordinate not previously attacked. 2 squares from original position.
Elite
Reposition 1 ally ship an unlimited distance to any coordinate not previously attacked. Unlimited squares from original position.
Displace Fleet
Basic
Reposition all ally ships a short distance to any coordinate not previously attacked. 1 square from original position.
Advanced
Reposition all ally ships a medium distance to any coordinate not previously attacked. 2 squares from original position.
Elite
Reposition all ally ships a long distance to any coordinate not previously attacked. 3 squares from original positions.
Skill Slot 2
Shield Self
Basic
Shield Scout from one attack.
Advanced
Shield Scout from two attacks.
Elite
Shield Scout from three attacks.
Shield Ally
Basic
Shield one ally ship the following round from one attack.
Advanced
Shield two ally ships the following round from one attack.
Elite
Shield two ally ships the following round from all attacks.
Shield Fleet
Basic
Shield all ally ships the following round from one attack.
Advanced
Shield all ally ships the following two rounds from one attack.
Elite
Shield all ally ships for unlimited rounds from one attack.
Destroyer
Skill Slot 1
Tracking Missile
Basic
If opponent is hit, missile can continue its attack to any adjacent square.
Advanced
If opponent is hit, missile can continue its attack to any two adjacent squares.
Elite
If opponent is hit, missile can continue its attack in adjacent squares, until it misses its opponent.
Missile Battery
Basic
Shoot missiles at any two coordinates.
Advanced
Shoot missiles at any three coordinates.
Elite
Shoot missiles at any four coordinates.
Guided Missile
Basic
When missile is fired it will have a 25% chance of hitting a random ship in a random location.
Advanced
When missile is fired it will have a 50% chance of hitting a random ship in a random location.
Elite
When missile is fired it will have a 75% chance of hitting a random ship in a random location.
Skill Slot 2
Missile Shield
Basic
All opponents attacks will be shot down by your missile shield for one round.
Advanced
All opponents attacks will be shot down by your missile shield for two rounds.
Elite
All opponents attacks will be shot down by your missile shield for three rounds.
Last Stand
Basic
Destroyer will fire a missile back at opponent, with a 25% chance of hitting. This is a final attack before exploding. Passive skill.
Advanced
Destroyer will fire a missile back at opponent, with a 50% chance of hitting. This is a final attack before exploding. Passive skill.
Elite
Destroyer will fire a missile back at opponent, with a 75% chance of hitting. This is a final attack before exploding. Passive skill.
Retaliation
Basic
If hit, the following round Destroyer will fire a missile back at opponent, with a 25% chance of hitting.
Advanced
If hit, the following round Destroyer will fire a missile back at opponent, with a 50% chance of hitting.
Elite
If hit, the following round Destroyer will fire a missile back at opponent, with a 75% chance of hitting.
Cruiser
Skill Slot 1
Stun Mines
Basic
Place small stun mine in any coordinate. If opponent hits mine, opponent’s ship will lose its next turn.
Advanced
Place medium stun mine in any coordinate. If opponent hits mine, opponent’s ship will lose its next turn.
Elite
Place scattered stun mine in any coordinate. If opponent hits mine, opponent’s ship will lose its next turn.
Explosive Mines
Basic
Place small explosive mine in any coordinate. If opponent hits mine, opponent’s ship will take damage in random ship coordinate.
Advanced
Place medium explosive mine in any coordinate. If opponent hits mine, opponent’s ship will take damage in random ship coordinate.
Elite
Place scattered explosive mine in any coordinate. If opponent hits mine, opponent’s ship will take damage in random ship coordinate.
Plasma Mines
Basic
Place small plasma mine in any coordinate. If opponent hits mine, opponent’s ship will take damage in random ship coordinate and will lose its next turn.
Advanced
Place medium plasma mine in any coordinate. If opponent hits mine, opponent’s ship will take damage in random ship coordinate and will lose its next turn.
Elite
Place scattered plasma mine in any coordinate. If opponent hits mine, opponent’s ship will take damage in random ship coordinate and will lose its next turn.
Skill Slot 2
Cool Down Self
Basic
50% chance to cool down cruisers weapons.
Advanced
75% chance to cool down cruisers weapons.
Elite
100% chance to cool down cruisers weapons.
Cool Down Ally
Basic
25% chance to cool down any one ally’s weapons.
Advanced
50% chance to cool down any one ally’s weapons.
Elite
75% chance to cool down any one ally’s weapons.
Cool Down Fleet
Basic
25% chance to cool down of entire fleet’s weapons.
Advanced
50% chance to cool down of entire fleet’s weapons.
Elite
75% chance to cool down of entire fleet’s weapons.
Dreadnought
Skill Slot 1
Termite Torpedo
Basic
Choose any coordinate to launch the Termite Torpedo.
Advanced
Choose any coordinate to launch the Termite Torpedo.
Elite
Choose any coordinate to launch the Termite Torpedo.
Heavy Torpedo
Basic
Choose any coordinate to launch the Heavy Torpedo.
Advanced
Choose any coordinate to launch the Heavy Torpedo.
Elite
Choose any coordinate to launch the Heavy Torpedo.
Scatter Torpedo
Basic
Choose any coordinate to launch a Scatter Torpedo.
Advanced
Choose any coordinate to launch a Scatter Torpedo.
Elite
Choose any coordinate to launch a Scatter Torpedo.
Skill Slot 2
Repair & Cool Down
Basic
Dreadnought will have a 50% chance of being fully repaired and cooled down.
Advanced
Dreadnought will have a 75% chance of being fully repaired and cooled down.
Elite
Dreadnought will have a 100% chance of being fully repaired and cooled down.
New Coordinates
Basic
If any attack is a miss, there is a 10% chance to cool down for free and shoot again. Passive skill.
Advanced
If any attack is a miss, there is a 15% chance to cool down for free and shoot again. Passive skill.
Elite
If any attack is a miss, there is a 20% chance to cool down for free and shoot again. Passive skill.
High Command
Basic
Deploy any ally’s defensive weapon.
Advanced
Deploy any ally’s defensive skill.
Elite
Deploy any ally’s defensive weapon or skill.
Carrier
Skill Slot 1
Stun Drones
Basic
Attack any 4 coordinates. If drones hit, defending ship will lose its next turn.
Advanced
Attack any 6 coordinates. If drones hit, defending ship will lose its next turn.
Elite
Attack any 8 coordinates. If drones hit, defending ship will lose its next turn.
Attack Drones
Basic
Attack any 4 coordinates.
Advanced
Attack any 6 coordinates.
Elite
Attack any 8 coordinates.
Nuclear Drones
Basic
Choose any coordinate to launch the Nuclear Drone.
Advanced
Choose any coordinate to launch the Nuclear Drone.
Elite
Choose any coordinate to launch the Nuclear Drone.
Skill Slot 2
Recon Drones
Basic
Send 2 Recon drones to any coordinate.
Advanced
Send 3 Recon drones to any coordinate.
Elite
Send 4 Recon drones to any coordinate.
Repair Drones
Basic
Repair any one ally ship.
Advanced
Repair any two ally ships.
Elite
Repair all ally ships.
Resupply Drones
Basic
Cool down all weapons for any one ally ship.
Advanced
Cool down all weapons for any two ally ships.
Elite
Cool down all weapons for entire ally fleet.