With a total of 90 unlockable skills there are many ways of winning in Galaxy Feud. Get an edge over the competition by understanding your skills even better than your opponent.
ScoutDestroyerCruiserDreadnoughtCarrier
Scout

Skill Slot 1
Astral Scanner

Basic
Activate for a 20% chance to reveal the location of an enemy ship.
Advanced
Activate for a 30% chance to reveal the location of an enemy ship.
Elite
Activate for a 40% chance to reveal the location of an enemy ship.
Displace Ally

Basic
Reposition 1 ally ship a short distance to any coordinate not previously attacked. 1 square from original position.
Advanced
Reposition 1 ally ship a medium distance to any coordinate not previously attacked. 2 squares from original position.
Elite
Reposition 1 ally ship an unlimited distance to any coordinate not previously attacked. Unlimited squares from original position.
Displace Fleet

Basic
Reposition all ally ships a short distance to any coordinate not previously attacked. 1 square from original position.
Advanced
Reposition all ally ships a medium distance to any coordinate not previously attacked. 2 squares from original position.
Elite
Reposition all ally ships a long distance to any coordinate not previously attacked. 3 squares from original positions.
Skill Slot 2
Shield Self

Basic
Shield Scout from one attack.
Advanced
Shield Scout from two attacks.
Elite
Shield Scout from three attacks.
Shield Ally

Basic
Shield one ally ship the following round from one attack.
Advanced
Shield two ally ships the following round from one attack.
Elite
Shield two ally ships the following round from all attacks.
Shield Fleet

Basic
Shield all ally ships the following round from one attack.
Advanced
Shield all ally ships the following two rounds from one attack.
Elite
Shield all ally ships for unlimited rounds from one attack.
Destroyer

Skill Slot 1
Tracking Missile
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Basic
If opponent is hit, missile can continue its attack to any adjacent square.
Advanced
If opponent is hit, missile can continue its attack to any two adjacent squares.
Elite
If opponent is hit, missile can continue its attack in adjacent squares, until it misses its opponent.
Missile Battery

Basic
Shoot missiles at any two coordinates.
Advanced
Shoot missiles at any three coordinates.
Elite
Shoot missiles at any four coordinates.
Guided Missile

Basic
When missile is fired it will have a 25% chance of hitting a random ship in a random location.
Advanced
When missile is fired it will have a 50% chance of hitting a random ship in a random location.
Elite
When missile is fired it will have a 75% chance of hitting a random ship in a random location.
Skill Slot 2
Missile Shield

Basic
All opponents attacks will be shot down by your missile shield for one round.
Advanced
All opponents attacks will be shot down by your missile shield for two rounds.
Elite
All opponents attacks will be shot down by your missile shield for three rounds.
Last Stand

Basic
Destroyer will fire a missile back at opponent, with a 25% chance of hitting. This is a final attack before exploding. Passive skill.
Advanced
Destroyer will fire a missile back at opponent, with a 50% chance of hitting. This is a final attack before exploding. Passive skill.
Elite
Destroyer will fire a missile back at opponent, with a 75% chance of hitting. This is a final attack before exploding. Passive skill.
Retaliation

Basic
If hit, the following round Destroyer will fire a missile back at opponent, with a 25% chance of hitting.
Advanced
If hit, the following round Destroyer will fire a missile back at opponent, with a 50% chance of hitting.
Elite
If hit, the following round Destroyer will fire a missile back at opponent, with a 75% chance of hitting.
Cruiser

Skill Slot 1
Stun Mines

Basic
Place small stun mine in any coordinate. If opponent hits mine, opponent’s ship will lose its next turn.
Advanced
Place medium stun mine in any coordinate. If opponent hits mine, opponent’s ship will lose its next turn.
Elite
Place scattered stun mine in any coordinate. If opponent hits mine, opponent’s ship will lose its next turn.
Explosive Mines

Basic
Place small explosive mine in any coordinate. If opponent hits mine, opponent’s ship will take damage in random ship coordinate.
Advanced
Place medium explosive mine in any coordinate. If opponent hits mine, opponent’s ship will take damage in random ship coordinate.
Elite
Place scattered explosive mine in any coordinate. If opponent hits mine, opponent’s ship will take damage in random ship coordinate.
Plasma Mines

Basic
Place small plasma mine in any coordinate. If opponent hits mine, opponent’s ship will take damage in random ship coordinate and will lose its next turn.
Advanced
Place medium plasma mine in any coordinate. If opponent hits mine, opponent’s ship will take damage in random ship coordinate and will lose its next turn.
Elite
Place scattered plasma mine in any coordinate. If opponent hits mine, opponent’s ship will take damage in random ship coordinate and will lose its next turn.
Skill Slot 2
Cool Down Self

Basic
50% chance to cool down cruisers weapons.
Advanced
75% chance to cool down cruisers weapons.
Elite
100% chance to cool down cruisers weapons.
Cool Down Ally

Basic
25% chance to cool down any one ally’s weapons.
Advanced
50% chance to cool down any one ally’s weapons.
Elite
75% chance to cool down any one ally’s weapons.
Cool Down Fleet

Basic
25% chance to cool down of entire fleet’s weapons.
Advanced
50% chance to cool down of entire fleet’s weapons.
Elite
75% chance to cool down of entire fleet’s weapons.
Dreadnought

Skill Slot 1
Termite Torpedo

Basic
Choose any coordinate to launch the Termite Torpedo.
Advanced
Choose any coordinate to launch the Termite Torpedo.
Elite
Choose any coordinate to launch the Termite Torpedo.
Heavy Torpedo

Basic
Choose any coordinate to launch the Heavy Torpedo.
Advanced
Choose any coordinate to launch the Heavy Torpedo.
Elite
Choose any coordinate to launch the Heavy Torpedo.
Scatter Torpedo

Basic
Choose any coordinate to launch a Scatter Torpedo.
Advanced
Choose any coordinate to launch a Scatter Torpedo.
Elite
Choose any coordinate to launch a Scatter Torpedo.
Skill Slot 2
Repair & Cool Down

Basic
Dreadnought will have a 50% chance of being fully repaired and cooled down.
Advanced
Dreadnought will have a 75% chance of being fully repaired and cooled down.
Elite
Dreadnought will have a 100% chance of being fully repaired and cooled down.
New Coordinates

Basic
If any attack is a miss, there is a 10% chance to cool down for free and shoot again. Passive skill.
Advanced
If any attack is a miss, there is a 15% chance to cool down for free and shoot again. Passive skill.
Elite
If any attack is a miss, there is a 20% chance to cool down for free and shoot again. Passive skill.
High Command

Basic
Deploy any ally’s defensive weapon.
Advanced
Deploy any ally’s defensive skill.
Elite
Deploy any ally’s defensive weapon or skill.
Carrier

Skill Slot 1
Stun Drones

Basic
Attack any 4 coordinates. If drones hit, defending ship will lose its next turn.
Advanced
Attack any 6 coordinates. If drones hit, defending ship will lose its next turn.
Elite
Attack any 8 coordinates. If drones hit, defending ship will lose its next turn.
Attack Drones

Basic
Attack any 4 coordinates.
Advanced
Attack any 6 coordinates.
Elite
Attack any 8 coordinates.
Nuclear Drones

Basic
Choose any coordinate to launch the Nuclear Drone.
Advanced
Choose any coordinate to launch the Nuclear Drone.
Elite
Choose any coordinate to launch the Nuclear Drone.
Skill Slot 2
Recon Drones

Basic
Send 2 Recon drones to any coordinate.
Advanced
Send 3 Recon drones to any coordinate.
Elite
Send 4 Recon drones to any coordinate.
Repair Drones

Basic
Repair any one ally ship.
Advanced
Repair any two ally ships.
Elite
Repair all ally ships.
Resupply Drones

Basic
Cool down all weapons for any one ally ship.
Advanced
Cool down all weapons for any two ally ships.
Elite
Cool down all weapons for entire ally fleet.
